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Modyfikacja paska statusu... |
« Zobacz poprzedni temat :: Zobacz następny temat » |
Autor |
Wiadomość
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TRINITY |
Wysłany: Czw Sty 01, 1970 12:00 am Temat postu: Modyfikacja paska statusu... |
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Gość
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Tu są ciekawostki:
...:::1:::...
Kod: |
<script language="JavaScript">
<!--
//skrypt pochodzi z zasobów
//www.dhtml.helion.pl
function ScrollText(seed)
{
var msg = " chevo DHTML site to najlepszy serwis o DHTML w kraju!";
var out = " ";
var c = 1;
if (seed > 100)
{
seed--;
var cmd="ScrollText(" + seed + ")";
timerTwo=window.setTimeout(cmd,100);
}
else if (seed <= 100 && seed > 0)
{
for (c=0 ; c < seed ; c++)
{
out+=" ";
}
out+=msg;
seed--;
var cmd="ScrollText(" + seed + ")";
window.status=out;
timerTwo=window.setTimeout(cmd,100);
}
else if (seed <= 0)
{
if (-seed < msg.length)
{
out+=msg.substring(-seed,msg.length);
seed--;
var cmd="ScrollText(" + seed + ")";
window.status=out;
timerTwo=window.setTimeout(cmd,100);
}
else
{
window.status=" ";
timerTwo=window.setTimeout("ScrollText(100)",75);
}
}
}
//-->
</script>
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Ten: "wjeżdża" do ikonki explorera z lewej strony.
Uwaga!: Strona musi mieć z znaczniku BODY funkcje OnLoad=timerONE=window.setTimeout('ScrollText(100)',100)
...:::2:::...
Kod: |
<!--
http://www.geocities.com/CollegePark/Quad/3400
http://javacentral.home.ml.org
http://www.page4life.nl/javacentral/index.htm
(c) 1997 Semian Software, Script by: Michiel steendam
Modify and use anyway you want, just mention this site.
-->
<SCRIPT>
<!-- Hide from old browsers
// All you have to do is put another text in the variable message.
// Don't forget to break all lines with a ^
// When you do not place a ^ at the end of all the message, the
// message will not repeat
message = "This is another example of a simple typewriter example^" +
"You can enter an unlimited number of lines here^" +
"Please, take a look at the code for a more detailed description^" +
"Created by Michiel Steendam^" +
"This typewriter will repeat now ...^" +
"^"
scrollSpeed = 20
lineDelay = 1500
// Do not change the text below //
txt = ""
function scrollText(pos) {
if (message.charAt(pos) != '^') {
txt = txt + message.charAt(pos)
status = txt
pauze = scrollSpeed
}
else {
pauze = lineDelay
txt = ""
if (pos == message.length-1) pos = -1
}
pos++
setTimeout("scrollText('"+pos+"')",pauze)
}
// Unhide -->
scrollText(0)
</SCRIPT>
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Ten sam się wpisuje...
...:::3:::...
Kod: |
<SCRIPT LANGUAGE="JavaScript">
<!--// Copyright 1996 - Tomer and Yehuda Shiran
// This example will appear in our forthcoming book on JavaScript.
// Feel free to "steal" this code provided that you leave this notice as is.
// Additional examples from the book can be found at http://www.geocities.com/SiliconValley/9000/
// For more information contact Tomer or Yehuda Shiran <yshiran@iil.intel.com>
// set speed of banner (pause in milliseconds between addition of new character)
var speed = 10
// decrease value to increase speed (must be positive)
// set pause between completion of message and beginning of following message
var pause = 1500
// increase value to increase pause
// set initial values
var timerID = null
var bannerRunning = false
// create array
var ar = new Array()
// assign the strings to the array's elements
ar[0] = "Witaj na chevo DHTML site"
ar[1] = "Najlepszym serwisie DHTML w kraju"
ar[2] = "Niektórzy nie lubią modyfikowania paska stanu..."
ar[3] = "...ale pobawić sie można"
// assign index of current message
var message = 0
// empty string initialization
var state = ""
// no value is currently being displayed
clearState()
// stop the banner if it is currently running
function stopBanner() {
// if banner is currently running
if (bannerRunning)
// stop the banner
clearTimeout(timerID)
// timer is now stopped
timerRunning = false
}
// start the banner
function startBanner() {
// make sure the banner is stopped
stopBanner()
// start the banner from the current position
showBanner()
}
// assign state a string of "0" characters of the length of the current message
function clearState() {
// initialize to empty string
state = ""
// create string of same length containing 0 digits
for (var i = 0; i < ar[message].length; ++i) {
state += "0"
}
}
// display the current message
function showBanner() {
// if the current message is done
if (getString()) {
// increment message
message++
// if new message is out of range wrap around to first message
if (ar.length <= message)
message = 0
// new message is first displayed as empty string
clearState()
// display next character after pause milliseconds
timerID = setTimeout("showBanner()", pause)
}
else {
// initialize to empty string
var str = ""
// built string to be displayed (only character selected thus far are displayed)
for (var j = 0; j < state.length; ++j) {
str += (state.charAt(j) == "1") ? ar[message].charAt(j) : " "
}
// partial string is placed in status bar
window.status = str
// add another character after speed milliseconds
timerID = setTimeout("showBanner()", speed)
}
}
function getString() {
// set variable to true (it will stay true unless proven otherwise)
var full = true
// set variable to false if a free space is found in string (a not-displayed char)
for (var j = 0; j < state.length; ++j) {
// if character at index j of current message has not been placed in displayed string
if (state.charAt(j) == 0)
full = false
}
// return true immediately if no space found (avoid infinitive loop later)
if (full) return true
// search for random until free space found (braoken up via break statement)
while (1) {
// a random number (between 0 and state.length - 1 == message.length - 1)
var num = getRandom(ar[message].length)
// if free space found break infinitive loop
if (state.charAt(num) == "0")
break
}
// replace the 0 character with 1 character at place found
state = state.substring(0, num) + "1" + state.substring(num + 1, state.length)
// return false because the string was not full (free space was found)
return false
}
function getRandom(max) {
// create instance of current date
var now = new Date()
// create a random number (good generator)
var num = now.getTime() * now.getSeconds() * Math.random()
// cut random number to value between 0 and max - 1, inclusive
return num % max
}
startBanner()
// -->
</SCRIPT>
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Ten się "zbiega" w całość...
...:::4:::...
Kod: |
<script language="JavaScript">
<!--
/* MjM'S JAVA CODENAME = FLASH
This JavaScript Code was written by MjM for Hyperchat UK
I am not responsible for any damage caused by my code.
This code can be modified as long as the Author's Name is still attached.
Email : MjM@hyperchat.co.uk
Š Copyright 1996
*/
var yourwords = "Dziękuję za odwiedzenie mojej strony!";
var speed = 500;
var control = 1;
function flash()
{
if (control == 1)
{
window.status=yourwords;
control=0;
}
else
{
window.status="";
control=1;
}
setTimeout("flash();",speed);
}
// -->
</script> |
Ten mruga...
Uwaga!: Strona musi mieć z znaczniku BODY funkcje OnLoad=flash()
Miłej zabawy! [/b] |
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Powrót do góry |
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